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Crossing Hurdles

تفاصيل الوظيفة

Position: Game Dev (Frameworks) Type: Hourly contract Compensation: $80 - $120/hour Location: Remote Commitment: 10–40 hours/week
Role Responsibilities Design, build, and optimize game scenarios using Mono Game, lib GDX, and/or Cocos2d-x frameworks. Collaborate with AI researchers to develop environments for training advanced AI agents. Translate gameplay requirements into scalable and reusable code components. Debug, test, and enhance existing codebases for performance and quality. Document technical designs and workflows to support team knowledge sharing. Participate in code reviews and provide feedback on game framework best practices. Communicate progress, challenges, and insights effectively with cross-functional teams.
Requirements Strong experience developing games with Mono Game, lib GDX, or Cocos2d-x. Proficiency in C#, C++, and Java programming languages. Solid understanding of game architecture, optimization techniques, and cross-platform development. Strong problem-solving and debugging skills for complex systems. Ability to work independently in a remote, distributed team environment. Excellent written and verbal communication skills. Interest in applying game development expertise to AI model training and research.
Application Process (Takes 20 Min) Easy Apply on Linked InCheck email for next steps Participate in resume evaluation & interview stage

Skills: Cocos2d-x, Game Developer, Mono Game, lib GDX

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حول Crossing Hurdles
EMEA
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